2024
FOODMISSION
Foodmission is a European Horizon Project in which we focus on the engagement of citizens as agents of change in food system transition through gamified education and citizen science.
ToRn – Toxic Reflection: White Guilt and Perception of Diversity
In the Incentive Research Grant project ToRn I am focusing on the impact that white guilt has on the (non) perception of representation of diversity.
IRRETATE – Impact, Reaction, Resilience and Empowerment of the Audiences of Toxic Entertainment
In the Starter Grant IRRETATE we focus on the role of toxic entertainment and the engagement of audiences, on how audiences can protect themselves against negative consequences and last but not least how audiences can move against this problematic content.
2021
GoCI: Digital literacy games designed for digital literacy skills acquisition
In the KIEM project GoCI we focused on the role of digital games for digital literacy education.
2018
‘Homies’ (neighborhood oriented media-based identities with empowering strategies): Empowerment of children via mobile social networking peers that function as motivators
The Surf Pop Up Homies project involved a peer-to-peer approach in which we investigated how media is used by adolescents that help integrate peers with migrant background to integrate into the Netherlands.
Urban Media Engagement
In the project Urban Media Engagement we focused on the development of social identities within the multidiverse city of Rotterdam and how media are included and used to express and develop identity.
2015
The fogland game: creating and validating a paper prototype of a game to fight smokers’ needs for relaxation and social contacts
In the KIEM project fogland we developed a paper prototype that helps smokers to reduce and/or quit smoking by teaching coping strategies and pitfalls.