First Supervisor of Master and Diploma Theses

Master Theses  
2015 Dziadkowiek, E. (2015). Doing bad things can be justified?! The effects of television content on attitudes towards morally ambiguous behavior.
  Parra Vinasco, A. (2015). Sex, weapons, and video games. The influence of explicit content on the perceptions of video games and the moral reasoning behind it.
  Stoyanova, E. (2015). Streaming: New ways to save time or procrastinate even more?
2014 Albas, S. (2014). Alternative female portrayals in animated movies: The impact of strong animated women on the audience.
  Ossterhout, v. N. (2014). The danger of watching sexualized advertising. The effect of self-objectification process on cognitive skills and mood of Muslim and non-Muslim women.
  Voesten, V. (2014). Determining context vs. character portrayal as crucial variable in constructing a viewer’s attitude towards homosexuality when watching fiction TV.
2013 Visser, C. (2013). The implementation of mobile internet devices within the supply chain strategy of large clothing chains in the Netherlands: Technologically forced or socially desirable?
Diploma Theses  
2013 Kikiela, A. (2013). Modern Warfare? Generationsunterschiede beim Einfluß von Medienberichten auf die Wahrnehmung von gewalthaltigen Computerspielen [Modern Warfare? Generation differences and the influence of media reports on the perception of violent digital games].
  Knapp, F. (2013). Fight Violence with Rainbows: Der Einfluss von Gewaltdarstellung versus Schwierigkeit auf die multimodale Messung von Aggression. [Fight Violence with Rainbows: The influence of violent content versus difficulty of Shooter Games on multimodal measurements of aggression.]
  Litshyfts, O. (2013). Escaping in virtual games: Escaping in virtual worlds. Der Einfluss von impliziten versus expliziten Nutzungsmotiven auf problematisches Spielverhalten. [Escaping in virtual worlds. The relationship between digital game addiction and explicit and implicit game play motivation].
2012 Hinz, S. (2012). Out of sight – still in mind? Grenzen der Regulation negative Emotionen durch Ablenkung [Out of sight – still in mind? Constraints of negative emotion regulation by distraction].
  Kaiser, M. (2012). Work-Life-Balance als Instrument eines nachhaltigen Personalmanagements [Work-Life-Balance as method for sustainable human resource management].
  Kharats, M. (2012). Kognitive Dissonanz und Selbstwert [Cognitive dissonance and self-esteem].
  Shishechian, S. (2012). Stop the chill running down my spine! Distraction from the negative emotion fear.
2011 Beske, S. (2011). Is Doom over? Die Net Generation und die Aktivierung positiver und negativer Konzepte durch gewalthaltige Computerspiele [Is Doom over? The net-generation and the activation of positive and negative concepts by priming violent digital games].
  Elson, M. (2011). The Effects of Displayed Violence and Game Speed in First-Person Shooters on Physiological Arousal and Aggressive Behavior.
  Lackhoff, U. (2011). Lebenszufriedenheit von Studierenden des Bachelor-Studiengangs Psychologie (BA) und Auszubildenden der Gesundheits- und Krankenpflege Winter 2010/2011 [Life satisfaction among BA psychology students and nursing trainees of winter 2010/2011].
  Munko, D. (2011). Call of Duty? Der Einfluss von First-Person-Shooter-Rezeption auf die Unterdrückung aggressiver Konzepte [Call of Duty? The impact of First-Person Shooter priming on the suppression of aggressive concepts].
2009 Lincke, J. (2009). Entwicklung eines integrativen Führungsmodells zur Bestimmung situativ relevanter Führungsstile und Kompetenzen von Führungskräften [Development of an integrative leadership model for the categorization of situative relevant leadership stiles and competences of leaders].
  Schubel, N. (2006). Der Einfluss kausaler Direktionalität auf die Verarbeitung von Personmerkmalen [The impact of causal direction on the processing of person attributes].